> In terms of "strategy", the only thing to really note is that there is now a nice YouTube channel that has solutions for a lot of the levels
> The only levels that you should need a walkthrough for are the ones labeled "hard." Some of the regular ones can be long, but have a lot of tolerance for not picking your slimes in the right order. The more "hard" they are the more there's a rigid sequence you absolutely have to follow or you'll corner yourself eventually.
> At the end of each level, you might as well watch the optional video ad for bonus coins. It's going to make you watch a video anyway and it's often the exact same one.
> The only purpose of coins is to blow through the occasional troublesome level. You won't get enough coins to do more than one every once in a great while.
> The goals tend to focus on completing the "Reward Trail" levels. These are related to the regular levels, but not the same thing. The structure of the game is just one long string of regular levels. At level 11 (easily completed within your first hour or so), you unlock the "Reward Trail" feature. From there on out you get some bonus points for this feature whenever you complete a regular level. It takes about 30 to 40 regular levels to complete one "Reward Trail" level, so plan accordingly.
> The game seems to have notorious problems with tracking issues as of this writing. Most of these seem to involve AdGate as the provider, and Freecash as the platform. I tried this with Prodege via Earnopolis and it tracked just fine from the beginning.
> The upside of this offer is that you can bulldoze through it if you have the time and patience. The levels all have a fixed pattern and solutions are available. However, it is a massive time-consuming grind even with solutions available. Getting stuck on a level without solutions can also add a tremendous amount of unprofitable time.

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